I recently explored using games in the classroom. I’ve always thought video games were highly unproductive and a waste of time, but I saw the benefit of Minecraft and invested time into researching each type of game in order to see its potential in a classroom setting. Take a look at my presentation which is broken down into 3 different categories. The presentation can be found here: gaming genre research project
Interested Gamer? Check out the Minecraft Exhibit in DC Minecraft in DC
Head over to Jacqui Murray’s page where she explains how to use Minecraft in the classroom in other ways! – click here
Jacqui Murray has been teaching K-8 technology for 15 years. She is the editor of a K-8 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum, and creator of technology training books for how to integrate technology in education. She is webmaster for six blogs, CSG Master Teacher, an Amazon Vine Voice book reviewer, Editorial Review Board member for Journal for Computing Teachers, a columnist forExaminer.com, IMS tech expert, and a weekly contributor to TeachHUB. Currently, she’s editing a techno-thriller that should be out to publishers next summer.